Senior Game Programmer

New Westminster, BC, Canada

About Offworld Industries:

Offworld Industries is a video game studio owned and run by a team of active developers. We were established in 2014 and have a permanent office in New Westminster, BC. Our company culture is built around making sure everyone shares in the success of the company. We offer periodic long vacations and project-based bonuses as well as a flexible work schedule based on hitting our goals.

Offworld Industries currently has two active first-person shooter products, “Squad” and “Post Scriptum”. Squad is a highly rated and financially successful early access product due to release later this year. In the last year, Offworld Industries has been recognized as a growing leader and innovator in developing and publishing high-quality independent games. Offworld Industries also recently announced a new first-person shooter “Beyond the Wire” it is publishing.

Check out our products here:
https://store.steampowered.com/franchise/offworldindustries/#browse

About The Job:

Offworld Industries is looking for talented software engineers for our current and upcoming Unreal Engine based multiplayer games. If you are passionate about making great games and a team player, we are looking for you!

We would prefer candidates with a game development background but are always open to training experienced software engineers in game development on the job. As a Senior Game Programmer, your job will be to serve as a mentor, role model, and primary contributor on our programming team.

As a mentor, you should be able to recognize teaching opportunities for other programmers when they arise and be willing to guide team members to successful outcomes, both inside and outside programming.

As a role model, you should hold yourself to a high standard and be comfortable setting a good example for the other members of the team.

As a primary contributor, you should be a proactive member in both the design and development processes, who is able to drive the delivery of major systems, difficult features, and serious bug fixes. English is required.

Job Duties:

  • Being one of the primary contributors in a multiplayer PC game.
  • Designing, prototyping, implementing, and refining core game systems.
  • Analyzing and improving game performance.
  •  Adapting to unfamiliar areas of code or concepts when investigating a problem.
  • Work closely with the rest of the programming team to assist in the development, to be a positive contributor to the improvement and integration of new code.
  • Coordinating with the testing team to work on fixes for bugs.
  • Working with members of other departments on cross-department features [e.g., sound, animation, VFX].
  • Integrating third-party SDKs and Unreal Engine updates.

Skills Requirements:

  • Bachelor’s degree in Computer Science, or equivalent.
  • Minimum of 4 years of full-time experience working as a software engineer; preferably within the games industry.
  • At least one shipped game title; preferably using Unreal Engine.
  • Excellent understanding of C++.
  • Experience with game engines.
  • Familiarity with command-line tools and operations.

Benefits:

  • 6 weeks of total paid vacation, which includes:
    • Paid annual week-long company trip.
    • Paid company breaks twice a year including a two-week Christmas break and a summer flex holiday week.
    • 2 weeks of personal vacation time

Terms: The wage being offered for this role is $90,000 – $96,000; depending on experience and relocation assistance. This is a full-time permanent position based in our Vancouver office, located in the heart of New Westminster, BC. This role offers a competitive salary, industry-leading benefits package, an excellent vacation policy, core-working hours, an annual company trip, and, most of all, wonderful people to work with!

You'd fit right in?

Great, we'd love to hear from you! Please apply with CV and your portfolio where applicable and tell us why exactly you'd be the perfect fit for our team!

Apply now