Lead Environment Artist

New Westminster, BC, Canada

We are seeking a dynamic environment art lead who is both a proven leader and a great artist. The Environment Art Lead will report to the Art Director and work alongside the leads for the art disciplines, ensuring cross-department teamwork and the overall success of the games at our studio. Specific expectations include:

  • Ensuring the environment art team is working efficiently and delivering what is expected
  • Building great relationships and collaborating with other departments
  • Establishing and maintaining high standards for environment fidelity whilst seeking innovative techniques to push the quality bar
  • Outsource partner relationship management
  • Building set dressing
  • Finalising blockout buildings
  • Designing level lighting
  • Importing final assets / ensuring they are game ready
  • Material and asset tweaks based on final review

Desireable Skills and Attributes

  • 5+ years experience leading environment art teams in a game related environment
  • An entrepreneurial mindset, with demonstrable experience making critical identification of key strengths to leverage, for achieving a high quality product
  • Experience with rapid prototyping and immature technology
  • Able to adopt and champion the studio‚Äôs values and initiatives
  • Demonstrable experience and desire to plot a coherent vision for their own career trajectory and objectives, and able to inspire this vision in their team
  • Technical familiarity – able to converse comfortably on hardware capabilities, shader authoring and rendering paradigms
  • Strong mentoring skills to enable the growth of young up and coming art talent
  • A champion eager to celebrate and share the achievements of their team and the studio
  • Self-motivated problem solver and solution-finder that removes roadblocks for their team
  • Participate in the process of recruiting top talent for careers at Offworld industries
  • Roll-up the sleeves mentality with the ability to work on the small day-to-day details of game production to the big-picture and long-term goals and deadlines in the same day
  • Builds and maintains effective working relationships with immediate team and studio partners to influence the successful completion of the project
  • Experience with PC FPS multiplayer games
  • End to end Unreal Engine experience, 1 or more shipped titles desirable
  • Effective communication skills across all levels and organizations
  • Ability to work in a dynamic and collaborative team environment

You'd fit right in?

Great, we'd love to hear from you! Please apply with CV and your portfolio where applicable and tell us why exactly you'd be the perfect fit for our team!

Apply now